Editing property data
Regardless of whether you use the Edit bill of materials table or the Edit part properties form, Bommer lets you edit your bill of materials by changing the values stored for the various properties configured in Bommer. Each property will be represented as a text field (for Text properties), drop-down box (for Multiple Choice properties), numerical field (for Number or Decimal properties), non-editable text (for read-only properties, or if a component is not set up for editing), or checkbox (for True/False properties). Once you press OK on the form, Bommer and Fusion will record the changes you made to the component or components. You can undo or redo the changes using the Fusion 360 undo/redo buttons. Your changes will show up in Bommer exports but they are not saved yet.
Saving property data
Once you made your edits, you can save your design to ensure your edits are stored with the Fusion 360 design data. To do this, simply save a revision of your design in Fusion 360. For components that are native to the design, Bommer writes directly to attributes on the component, so these data will be uploaded to the Fusion 360 cloud as part of the design data.
For linked/cross-referenced components, Bommer writes edits to a local database as an intermediate step. In order to actually change data in a linked document, Bommer must open the document, perform the edits, and then save a new revision of that document (and, in order to see those changes, update the reference in your top-level design to the latest version). Bommer calls this "pushing" data to the linked document; click here for more info on pushing edits to linked components.
To discard all of the edits made to this design, close the assembly without saving.